MultiScatter is an awesome scattering tool with a great set of features. The latest version of the Dreamscape comes with lots of great features like Terra object which uses new rendering technologies and occupy less amount of RAM for calculations. It is available only for 3ds max 2009-2012 versions.ĭreamscape is yet another great tool to create realistic landscapes including natural elements like mountains, sea, clouds and many more. that help user to retopolize the complex meshes easily and quickly. It comes with a number of great features like Relax over Surface, Branch Painting etc. Wrapit is a great tool for retopolizing high res mesh to create a low density, clean mesh. It supports animated voxelization, clusters, animated cracks, image tracking and tons of great features. It has an Interactive Demolition system which demolishes objects depending upon their material and collision strength. Rayfire is an ideal tool for creating fragmented geometries, destructions and break downs. Krakatoa has been used in lots of popular projects like Superman Returns, The Avengers, Avatar and Thor. It supports 3ds max native deformers and modifiers for particle deforming process and compatible with 3ds max built-in particle system with great support of data exchange with other 3d packages and particle simulation applications. Krakatoa uses a unique particle partitioning method to speed up the process. Karkatoa is a volumetric particle rendering, manipulation and management toolkit developed by Thinkbox Software. It’s an ultimate pack for digital-matte painters, architects and 3d environment artists. Vue xStream is one of the most popular tools for creating rich and realistic natural environments used by lots of well-known studios and cg professionals. Here are some best plugins that can help you improve your output quality and also fasten your workflow. Thanks to all tool developers and companies who have developed some awesome and very useful plugins that can be used as an alternative to 3ds max native tools. But everyone is not able to utilize every feature of max efficiently, for example, many people find max particle flow too difficult to use and same with 3ds max skinning tools. A regular contributor to 3D World, he edited the magazine for a period of two years.3ds max is one of the powerful 3d packages with lots of great functionalities of modeling, animation, particles-dynamics and more. Steve Jarratt has been into CG for many years. Houdini is a somewhat complex (and expensive) beast to get to grips with, but it's an absolute powerhouse if you need your fluids to interact with other elements such as soft- and rigid-body dynamics.
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Houdini also has a dedicated Ocean FX simulator for making seas, beaches, waves and so on, combined with a new ocean material for more authentic looking sims. It also has a new surfacer – the operator which generates the liquid object from the particle source – which produces smoother surfaces and better 'sheeting', the thin layers of fluid held together by surface tension. Release 13 of the procedural VFX app Houdini features an updated version of its FLIP (fluid-implicit particle) solver, which is faster and more accurate, and allows the creation of mist as well as foam, spray and bubbles.
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Houdini 13 features an updated version of its FLIP (fluid-implicit particle) solver Bifröst is already a very impressive fluid simulation system, with more yet to come. However it does have the ability to produce velocity fields from displaced geometry and have that affect the particles, to produce rolling waves, for example. It's capable of handling tens of millions of particles for large-scale fluid simulations, although it doesn't yet create foam and spray. A year later, Naiad resurfaced as Bifröst – the procedural effects platform in Maya 2015. Naiad never even made it to version 1.0 before Autodesk bought the technology in August 2012. Although unfinished, the technology was employed as a dedicated tool for VFX studios and was used in films including Avatar, X-Men first Class, Rise of the Planet of the Apes. One app that caused quite a stir in the fluid scene was Naiad from Exotic Matter, which first appeared around 2009 in some mazing SIGGRAPH tech demos.
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Bifröst is capable of handling tens of millions of particles for large-scale fluid simulations